Sunday, 12 October 2014
I was at EGX again this year showing off Wales Interactive's new game 'Soul Axiom'. It was a really fun but tiring couple of days. My personal highlight was being able to get my hands on the soon to be released game 'Evolve'. I got to play as the creature and went up against a few developers from the Alien Isolation team. We saw a large amount of interest at our booth and the Rezzed area in general was packed full of people for the duration of my time there. For anyone who didn't manage to make it to the show this year check out the video below to see a tour of the show floor and what games were on display.
Here is the trailer for my latest game 'Soul Axiom'. It's a spiritual successor to Master Reboot and is set in the digital world of Elysia. As you can see the game has a similar style and concept to Master Reboot although this time with a larger focus on game mechanics and general all round polish. The game will be made available for early access November 3rd on PC, Mac and Linux, check out the steam page here.
So I'm now officially a video games ambassador. VGA's open the door to a whole new world for young people; inspiring the next generation to work in the games industry. I initially got involved with the scheme due to the lack of good careers advice that I personally had when I was in school.
I first decided that I wanted a career in the games industry in my second year of Sixth form. However by that time I had already chosen the subjects that I was studying and there was little I could do to change that. My next step was to find out what my options where. The careers advisor at my school was fairly unhelpful as they had no idea how I might go about entering the games industry as well as possessing an ignorance to the idea that video games in general were even a viable career.
This is why Video Games Ambassadors are needed in schools as they can provide a brief glimpse into the world of the games industry and provide much needed careers advice and guidance. If your interested in becoming a video games ambassador or just want to find out more about the scheme then click the following link.
Saturday, 12 July 2014
Highlights from Garry Napper's Alien Isolation talk at the 2014 Wales Games Development show.
Gary Napper- Lead Game Designer at The Creative Assembly spoke about the approach the team took whilst creating the Alien, for the his latest title Alien: Isolation. A very interesting Q&A session also followed. Questions were taken about the upcoming game, as well as a range of issues affecting the games industry at the moment.
Thursday, 26 June 2014
Wales Interactive has made it as one of the finalists in the 2014 Develop Awards. We are up against some steep competition in our category though for such a small studio just making it to the final is a good achievement in my eyes. 'Talent Investment' is the category that we're placed in and below is a list of all the finalist's joining us. Wish us luck, I think we'll need it.
- Creative Assembly
- Dare To Be Digital – Abertay University
- NFTS Games
- The Livingstone School
- Ubisoft Graduate Programme
- Wales Interactive
Wednesday, 25 June 2014
During the weekend Wales Interactive were lucky enough to win an Inspire Wales award for Creative Industries Development. The award is in recognition of the opportunities offered within the digital creative industries sector. The Welsh Government created this award to acknowledge a business or project which has successfully exploited creative products or services utilising emerging digital technologies.
Below is a video of the short-listed nominees in our category, our studio features towards the end of the video:
Saturday, 24 May 2014
Below is the launch trailer for my latest game 'Infinity Runner'. IR has a slight Mirrors Edge vibe to it though one of the main differences and challenges featured in the game is that you have the ability to turn into a werewolf at certain points. For me this was new territory because as far as I am aware not many games have done first-person quadruped animation. I was pretty much prototyping as I went along with the werewolf and there were quite a few early incarnations that didn't really go to plan. Eventually it turned out okay and I'm pretty happy with the outcome. Release date will be 02/06/14 and will be available to purchase here on Steam.